This week’s game at the SESWC was another test to try out
my draft 1860-1870 period naval rules. The
scenario involved a Union force attacking the fictional Mobil Bay to suppress
the coast defences. The Union had 5 monitors
and 4 gunboats versus 3 Confederate ironclads, 4 cotton clad rams/gunboats supporting
2 coastal forts. The entrance to the bay contained a torpedo minefield
marked with bouys.
The Passaic monitors and the gunboat squadron |
The Union gunboats were engaged in the narrows by the stone
fort and then by the cotton clad rams. The
USS Ceres and Miami both struck after suffering damage mainly from the fort. The 2 squadrons of monitors heavily damaged
the earthwork fort and suppressed its fire for a time but the gallant garrison
recovered their elan and at the end of the game the stars and bars still flew.
Monitors passing thru the ironclads that they shattered |
The 3 Passaic class monitors were attacked by the CSS
gunboats which attempted multiple rams all of which proved to be glancing
blows. The short range fire of the
monitors wrecked 3 of the gunboats. The
CSS ironclads engaged the Onondaga and the Tecumseh which shattered the Nashville
and the Tuscaloosa with their 15” smooth bores and forced the Tennessee to
break of the action.
In total the Union lost a monitor and 2 gunboats struck,
whilst the Confederates lost 2 ironclads and 2 gunboats struck. Despite the best efforts of the umpire (myself)
none of the ships that entered or got close to the minefield struck any of the
devilish underwater devices.
This was our second test game and the rules generally
worked well and were quickly picked up by the 3 of the 5 players who were not
at the first test game. Some more lessons
have been taken on board and will be incorporated in the next update of the
rules. Further test games to follow……Stone fort, gunboats, cottonclads and monitors in action. Glancing blow on the Passaic. |
Union
As part of the continuing Anaconda Plan the Gulf Blockading
squadron is launching another attack on the port of Mobil. The objective is to reduce the coast defences
and disable some of the rebel ships in Mobil Bay before landing troops to
capture the forts. The rebel’s naval
force is based on the 2 effective ironclads CSS Tennessee and newly completed
CSS Nashville. A number of the devilish
underwater torpedoes have been laid in the entrance to the bay but spies report
that their positions are shown by coloured bouys.
Monitor Sqdn – Passiac, Nahunt, MondaukGunboat Sqdn - Sassicus, Mattasesett, Miami, Ceres
Command Sqdn – Onondaga, Tecumseh
Tennessee leads the Nashville to the combat |
Confederate
Spies report that the blockading Union forces have been
reinforced and are about to launch a major attack on the defences at the
entrance to Mobil Bay preparatory to a troop landing to capture Mobil.
As well as the local coast defences a strong defence
flotilla has been put together from along the coast to protect this strategic
location. The core of the naval defence
is the 2 powerful ironclads Tennessee and newly commissioned Nashville. The Tuscaloosa has until now always been considered
too slow for an open water action. The
entrance to the bay on one side is protected by a field of underwater
torpedoes.
Ironclad Sqdn – Tennessee, Nashville, TuscaloosaCottonclad Ram Sqdn - Gen Beauregard, Gov Moore
Gunboats – Selma, Gen Earl Van Dorn
Coast defences - Brick/stone fort, Earth rampart fort
Nice looking ironclads!
ReplyDeleteChristopher
Thanks - the 1/600 models were all part of the collection of Angus Konstam. I have just touched up some of the ships and repainted some of the bases. Models are by Peter Pig and Thoroughbred Models
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