LEIPZIG DEPLOYMENT - FRENCH
WEST
PONIATOWSKI
VIII corps MK
26th and 27th Polish Divisions
6 Vet Btn, 4 Line Btn, 2 Ft Bty, 1 La Regt
66th Infantry Division CO
4 Ml Btn, Ft Bty
Polish Cav Division CO
3 La Regt, Hs Bty
Total: 14 Inf Btn, 4 Cav Regt, 4 Bty
CENTRE 1
VICTOR
II Corps
4,5,6th Divisions WAC
12 Ln Btn, 2 Hv Bty, 3 Ft Bty
5th Light Cav Division DOS
3 Lt Regt, Hs Bty
Total: 12 Inf Btn, 3 Cav Regt, 4 Bty
CENTRE 2
LAURISTON
V Corps
16th, 19th Divisions LW
8 Ln Btn, 2 Ft Bty
2nd Heavy Cav Division ZU
3 Hv Regt, Hs Bty
Total: 8 Inf Btn, 3 Cav Regt, 3 Bty
EAST
MCDONALD
XI Corps
31st, 35th, 39th Divisions LE
12 Ln Btn, 2 Hv Bty, 3 Ft Bty
4th Light Cav Division HO
3 Lt Regt
Total: 12 Ln Btn, 2 Hv bty, 3 Ft Bty, 3 Cav Regt
INITIAL RESERVE
1X Corps
51st, 52nd Divisions PR Note - can deploy to Centre 1 and/or 2
8 Inf Btn, 2 Bty
RESERVE – in order of arrival
1ST Young Guard Corps
1st and 3rd Yng Gd Divisions
8 Vet Btn, 2 Ft Bty
2nd Young Guard Corps
2nd and 4th Yng Gd Divisions
8 Vet Btn, 2 Ft Bty
Vth Cav Corps
6th Hvy Cav Division
4 Dr Regt, Hs Bty
9th Light Cav Division
2 DR Regt, 2 Lt Regt
Total: 8 Regt, 1 Hs Bty
1st Cav Corps
1st Lt Cav Division
2 La Regt, 2 Lt Regt, Hs Bty
2nd Lt Cav Division
4 Lt Cav Regt, Hs Bty
1st Hvy Cav Division
4 Hv Regt, Hs Bty
3rd Hvy Cav Division
2 Hv Regt, Hs Bty
Total: 16 Regt, 4 Bty
Guard Cavalry Corps
1st Gd Cavalry Division
2 La Regt, 2 Lt Regt, Hs Bty
2nd Gd Cavalry Division
2 Hvy Regt, 2 Lt Regt, Hs Bty
3rd Gd Cavalry Division
2 Hvy Regt, La Regt, Lt Regt, Hs Bty
Total: 12 Regt, 3 Hs Bty
Old Guard
1st and 2nd Gd Divisions
8 El Btn, 2 Ft Bty
Gd artillery
4 Hv Bty, 2 Ft Bty
Note Gd Artillery may arrive after the Yng Gd
ALLIED DEPLOYMENT
WEST
KLEIST - CZ
1ST Ru Inf Div
6 Line Btn, Hvy Bty, Ft Bty
5th Pr Inf Div
4 Ln Btn, 2 Lw Btn, Ft Bty
3rd Rus Cuirassier Div CN
3 Hv Regt, Hs Bty
Total 12 Inf Btn, 3 Cav Regt, 4 Bty
CENTRE 1
EUGEN OF WURTEMBURG - A FARM with Cav to south
3rd & 4th Ru Inf Div,
12 Ln Btn, 2 Hv Bty, 2 Ft Bty
4th Pr Inf Div,
4 Ln Btn, 2 Lw Btn, Ft Bty
1st Cav Div
4 La Regt, Hs Bty
10th Ru Cav Div
4 Cos Regts
Total: 18 Inf Btn, 8 Cav Regt, 6 Bty
CENTRE 2
GORCHAKOV G
3rd Pr Inf Div
4 Ln Btn, 2 Lw Btn, 2 Hv Bty
2nd Rus Inf Div
6 Line Btn, Hvy Bty, Ft Bty
2nd Cav Div
4 Lt Regt, Hs Bty
1st Pr Cav Div
2 Hv Regt, 2 Lt Regt, 2 Lwc Regt, Hs Bty
Total: 12 Inf Btn, 10 Cav Regt, 6 Bty
EAST
KLENAU - PO
5th, 10th, 11th Au Inf Div
12 Ln Btn, 3 Ft Bty
6th Pr Inf Div
4 Ln Btn, 2 Lw Btn, Ft Bty
2nd Au Cav Div
2 Hv Regt, La Regt, Lt Regt, Hs Bty
7th Ru Cav Div
4 Cos Regt, Hs Bty
Total: 18 Inf Btn, 8 Cav Regt, 6 Bty
INITIAL RESERVE – Off Table South of West and/or Centre 1
1ST & 2nd Ru Gren Div
8 Vet Btn, 2 Hv Bty, 2 Ft Bty
LATER RESERVES in order of arrival – dice for the Austrian order
Ru Gd Lt Cav div
Dr Regt,2 La Regt, Hs Bty
1st & 2nd Ru Gd Divs
8 El Btn, 2 Hv Bty, 2 Ft Bty
Pr Gd Inf
4 Vet Btn, Hv Bty, Ft Bty
Pr Res Cav
2 Hv Regt, 2 Lt Regt, 2 Lwc Regt, Hs Bty
1st & 2nd Ru Cuirassier Div
6 Hv Regt, 2 Hs Bty
1st & 2nd Au Inf Divs
4 Gr Btn, 4 Ln Btn, Hv Bty, 2 Ft Bty
1st Au Cav Div
4 Hv Regt, Hs Bty
1st Au Lt Div
4 Ln Btn, 2 Lt Regt, 1 Ft Bty
On table deployment and initial reserves |
TROOP TYPES IN ACTION & USEFUL RULES
There are 5 infantry troop types:
G Guard - The Old Guard
E Elite - Prussian Guard, Middle Guard and Russian Guard.
V Veteran – some Prussian, Russian and French line units and the Young Guard & Austrian grenadiers
L Line – bulk of troops.
M Militia - rating is for all Marie Louises, Militia and Landwehr .
FRENCH
Unit
|
Weapon
|
Type
|
H_H
|
Shooting
|
Morale
|
Stamina
|
Useful Rules
|
Infantry
|
|||||||
Old Guard Infantry |
Musket
|
Infantry
|
8
|
4
|
3
|
4
|
Stoic,
Elite 3+, Reliable
|
Middle Guard Infantry |
Musket
|
Infantry
|
7
|
3
|
4
|
4
|
Elite 4+, Reliable
|
Veteran Infantry/Young Guard |
Musket
|
Infantry
|
6
|
3
|
4
|
4
|
|
Line/Light Infantry |
Musket
|
Infantry
|
6
|
3
|
4
|
3
|
|
Marie Louises |
Musket
|
Infantry
|
5
|
3
|
5
|
3
|
Unreliable
|
Cavalry
|
|||||||
Guard Heavy Cavalry |
Sabre
|
Cavalry
|
9
|
-
|
3
|
4
|
Heavy Cavalry +D3, Reliable |
Cuirassiers |
Sabre
|
Cavalry
|
9
|
-
|
3
|
3
|
Heavy Cavalry +D3 |
Guard Lancers |
Sabre
|
Cavalry
|
8
|
-
|
4
|
3
|
Lancers, Reliable |
Dragoons |
Sabre
|
Cavalry
|
8
|
-
|
4
|
3
|
Heavy Cavalry +1 |
Guard Light Cavalry |
Sabre
|
Cavalry
|
7
|
-
|
4
|
3
|
Reliable
|
Lancers |
Lance
|
Cavalry
|
7
|
-
|
4
|
3
|
Lancers |
Light Cavalry |
Sabre
|
Cavalry
|
6
|
-
|
4
|
3
|
|
Artillery
|
|||||||
Guard Horse Artillery |
Artillery
|
48”
|
1
|
3-2-1
|
3
|
2
|
Elite 4+ |
Guard Foot Artillery |
Heavy Artillery
|
60”/48”
|
1
|
3-2-1
|
3
|
2
|
Elite
4+
|
Horse Artillery |
Artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
Foot Artillery |
Heavy Artillery
|
60”/48”
|
1
|
3-2-1
|
4
|
2
|
|
French/Swiss/Polish Infantry are Reliable in Attack Columns. All infantry have “must form square” rule.
Small units reduce Hand to Hand by 2, Shooting by 1 and Stamina by 1.
Elite X+ = Rally off Disorder at start of turn by roll of X+
Heavy Cav +X = Add X to combat result
Lancers = Opponent has -1 Cav -2 Inf saving throw when lancers charge/countercharge
Reliable = Add 1 to Command rolls
Stoic = May reroll first break test
Unreliable = Do not move on an equal command roll. This counts a command pass.
RUSSIAN
Unit
|
Weapon
|
Type
|
H_H
|
Shooting
|
Morale
|
Stamina
|
Useful Rules
|
Infantry
|
|||||||
Guard
Infantry |
Musket
|
Infantry
|
7
|
3
|
3
|
4
|
Elite 4+, Stoic
|
Grenadiers |
Musket
|
Infantry
|
6
|
3
|
4
|
4
|
Stoic, Poor shots
|
Line
Infantry/Jaegers |
Musket
|
Infantry
|
6
|
3
|
4
|
3
|
Stoic, Poor shots
|
Cavalry
|
|||||||
Cuirassiers |
Sabre
|
Cavalry
|
9
|
|
3
|
3
|
Heavy
Cavalry +D3 |
Dragoons |
Sabre
|
Cavalry
|
8
|
|
4
|
3
|
Heavy
Cavalry +1 |
Lancers |
Lance
|
Cavalry
|
7
|
|
4
|
3
|
Lancers |
Light
Cavalry |
Sabre
|
Cavalry
|
6
|
|
4
|
3
|
|
Cossacks |
Lance
|
Cavalry
|
5
|
|
5
|
2
|
Lancers,
Unreliable |
Artillery
|
|||||||
Position
Artillery |
Heavy Artillery
|
60”
|
1
|
3-2-1
|
4
|
2
|
|
Horse
Artillery |
artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
Light
Artillery |
Artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
All Infantry have “must form square” rule. Small units reduce Hand to Hand by 2, Shooting by 1 and Stamina by 1.
Heavy Cav +X Add X to combat result
Lancers Opponent has -1 cav -2 inf saving throw when lancers charge/countercharge
Poor Shots -1 when shooting
Reliable Add 1 to Command tests
Stoic Can reroll first break test
Unreliable Do not move on an equal command roll. This counts a command pass.
AUSTRIAN
Unit
|
Weapon
|
Type
|
H_H
|
Shooting
|
Morale
|
Stamina
|
Useful Rules
|
Infantry
|
|||||||
Grenadiers |
Musket
|
Infantry
|
7
|
3
|
4
|
4
|
|
Line/
Infantry |
Musket
|
Infantry
|
6
|
3
|
4
|
3
|
Lack
Initiative |
Grenz
Infantry/Landwehr |
Musket
|
Infantry
|
6
|
3
|
5
|
3
|
Lack
Initiative |
Cavalry
|
|||||||
Kuirassiers |
Sabre
|
Cavalry
|
9
|
|
3
|
3
|
Heavy
Cavalry +D3 |
Dragoons |
Sabre
|
Cavalry
|
8
|
|
4
|
3
|
Heavy
Cavalry +1 |
Lancers |
Lance
|
Cavalry
|
7
|
|
4
|
3
|
Lancers |
Hussars/Lt
Dragoons |
Sabre
|
Cavalry
|
6
|
|
4
|
3
|
|
Artillery
|
|||||||
Hvy
Foot Artillery |
Artillery
|
60”
|
1
|
3-2-1
|
4
|
2
|
|
Horse
Artillery |
Light artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
Foot
Artillery |
Artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
All Infantry have “must form square” rule. Small units reduce Hand to Hand by 2, Shooting by 1 and Stamina by 1
Heavy Cav +X Add X to combat result
Lancers Opponent has -1 cav -2 inf saving throw when lancers charge/countercharge
Lack Initiative Cannot charge under Initiative
PRUSSIAN
Unit
|
Weapon
|
Type
|
H_H
|
Shooting
|
Morale
|
Stamina
|
Useful Rules
|
Infantry
|
|||||||
Guard Infantry
|
Musket
|
Infantry
|
7
|
3
|
4
|
4
|
Elite 4+,Reliable
|
Veteran Line Infantry
|
Musket
|
Infantry
|
6
|
3
|
4
|
4
|
|
Line Infantry
|
Musket
|
Infantry
|
6
|
3
|
4
|
3
|
|
Landwehr
|
Musket
|
Infantry
|
5
|
3
|
5
|
3
|
Unreliable
|
Cavalry
|
|||||||
Kuirassiers
|
Sabre
|
Cavalry
|
9
|
|
4
|
3
|
Heavy Cavalry +3
|
Dragoons
|
Sabre
|
Cavalry
|
8
|
|
4
|
3
|
Heavy Cavalry +1
|
Lancers
|
Lance
|
Cavalry
|
7
|
|
4
|
3
|
Lancers
|
Light Cavalry
|
Sabre
|
Cavalry
|
6
|
|
4
|
3
|
|
Landwehr Cavalry
|
Lance
|
Cavalry
|
6
|
|
5
|
3
|
Unreliable
|
Artillery
|
|||||||
Heavy Foot Artillery
|
Heavy Artillery
|
60”
|
1
|
3-2-1
|
4
|
2
|
|
Horse Artillery
|
Artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
Foot Artillery
|
Artillery
|
48”
|
1
|
3-2-1
|
4
|
2
|
|
All Infantry have “must form square” rule. “Hate the French” - all infantry are Tough Fighters.
Small units reduce Hand to Hand by 2, Shooting by 1 and Stamina by 1.
Elite X+ Rally off Disorder at start of turn by roll of X+
Heavy Cav +X Add X to combat result
Lancers Opponent has -1 cav -2 inf saving throw when lancers charge/countercharge
Reliable Add 1 to Command rolls
Tough Fighters Reroll one hand to hand miss in first combat
Unreliable Do not move on an equal command roll. This counts as a command pass.
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