Overall view at start of game - US gunboats steam into action - Monitors enter thru 2nd strait |
This
fictional scenario involved a Union force attacking a confederate bay with 2
harbours. Their objectives were to
suppress the coast defences, capture a commerce raider which was trying to
break out to the sea, and blockade the 2 harbours.
Union gunboats manuevre away from the CSS ironclads |
The
Union had 6 monitors and 5 gunboats versus 6 Confederate ironclads and 4 cotton
clad rams/gunboats supporting a large coastal fort and 2 shore batteries.
Action underway - Fort Sumter and it's supporting rams face the monitors |
The
game went well and no obvious problems were found with the rules though I think
I may look at increasing the effect of ramming.
At the end of the game no ships had been sunk but 3 ships and the
impressive Fort Sumter lookalike had struck their colours and another 4 ships broke
of action and fled. In the end it was a
marginal Union victory. Our next game will be another test of these rules.
USS Tecumseh rammed twice in a single turn |
All my photos with descriptions at
https://www.flickr.com/photos/bill26048/sets/72157646444523236/
Great looking game Bill! I do like the Fort Sumter lookalikes.
ReplyDeleteRodger
DeleteAngus Konstam painted all the ships and the forts. The Fort Sumter model is very impressive. I need more unarmoured ships. Hopefully a project for later this year.
Very nice looking game Bill!
ReplyDeleteChristopher
Great photos Bill and I thoroughly enjoyed the game and the rules seemed to be working really well, looking forward to the next one.
ReplyDeleteVery nice looking game; love the terrain and ships!
ReplyDelete