All the French and their Choctaw allies come from the FIW
collection of Angus Konstam while the Chickasaws were from my AWI collection. My thanks to Angus for loaning me his figures
whilst he is away in Orkney.
The French regulars |
French brigadier SR 7
Veteran infantry Regular infantry
Militia infantry
Choctaw Leader SR 7
4 bands of Choctaw skirmishers
Chickasaw Forces
Chickasaw CinC SR 7
Chickasaw Leader SR 7
4 bands of Chickasaw skirmishers
Chickasaw Leader SR 7
4 bands of Chickasaw skirmishers
Terrain/Rules
We used the 66% scale version of the rules. The entire table was assumed to be forest. We used the following rules to deal with the issues
of forest fighting:French infantry move at half speed in the forest. The native skirmishers move at full speed.
The French infantry gain no cover advantages in the forest – they are still a clear target and get no extra saving modifier.
No unit gets a cover modifier from the forest in hand to hand combat.
All units get cover modifiers for the ramparts.
Units on the French side cannot charge the ramparts from beyond musket range.
French infantry close up on the Chickasaw defences |
Deployment
As we don’t have a native village we assumed that the
Chickasaw village the objective of the French force was of table behind their
baseline. LAOK suggests using hidden
deployment for the Chickasaws. As an
alternative we used the following approach:I deployed the 4 sets of outlying ramparts/earthworks on the Chickasaw side of the table with a unit of skirmishers behind each. The French then deployed their 2 brigades. The other 4 units of Chickasaw skirmishers were deployed in reserve behind their baseline.
French regulars about to charge and take the forward rampart |
How it Played
I commanded the Chickasaw defenders, Dave the French
infantry and Dougie the Choctaws. Initially
everything went well for the French. On
their left flank Dougie’s Choctaw units drove back my units helped by my
appalling dice rolling. Eventually all the
units in my right flank brigade fled the field.
However I had inflicted enough casualties that Dougie’s Choctaws became
a broken brigade and they had to withdraw to recover. On the other flank the French infantry
advanced steadily and the regulars managed to storm the most forward
rampart. However a change in my luck
allowed my skirmisher fire to break the militia and shake the other 2 French
units which made them a broken brigade.
As both the brigades in the French army were now broken they had to
retire from the field. A Chickasaw
victory – a historical result!More gaming this week - Thursday Vietnam War game , Saturday Carronade 2013 at Falkirk, Sunday Wartime Experience at Scottish National Museum of Flight. More info here
http://www.falkirkwargamesclub.org.uk/Carronade%202014/Carronade_Home.html
http://www.nms.ac.uk/our_museums/national_museum_of_flight/whats_on/wartime_experience.aspx
Nice report with beautiful figures, the French regulars are really impresssive!
ReplyDeleteGame looks great Bill!
ReplyDeleteInteresting scenario and great looking figures and terrain. I have a handful of F&IW figures (about 35 each French & British) and still haven't gamed them yet. I was thinking of Muskets & Tomahawks, but I like Black Powder, so may give it a shot with that.
ReplyDeleteA very nice looking game and an unusual one in that you normally do not see FIW skirmish using BP rules although of course it works as you have just shown.
ReplyDeleteChristopher
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Who makes the Choctaw figures??
ReplyDelete50% of the injuns were Perry Stockbridge Indians (all with muskets and bows) whilst the others were Foundry.
DeleteWho makes the choctaw figures??
ReplyDelete