During this week week I setup a game in my garage vaguely based on the action at Duernstein-Lobien on
11 November 1805.
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French coup de main takes Unterlobien - under the noses of my troops who failed to move! |
Background
The French VIII
Corps under Marshal Mortier is advancing along the north bank of the Danube
whilst the main French forces under Napoleon are racing along the south bank
towards to Vienna. The Russian army has
crossed to the north bank joining small Austrian forces and intend to retreat into
Bohemia. The allies convinced Marshal
Mortier that they would retreat from the area of the Lobiens leaving only a
small rearguard. As The French begin
their advance to the east they meet advancing allied troops who they apparently
outnumber whilst the hidden Russian reserves are moving north thru the mountain
paths to fall on the French left flank.
How the Game
Played
The French
players were Colin Jack and Hugh Wilson whilst myself and Mr Ray Neal commanded
the allied Russians and Austrians. We
used 66% ranges and movement and the revised turn sequence (Initiative moves,
Firing, Commanded moves, Close combat).
Given the poor state of Austrian morale at this point in the 1805 campaign
I only gave them a morale of 5+. The
allies could not form attack columns as they still believed in linear tactics
in this campaign.
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Confident French columns go in against the linear Austrians and lose |
Both sides
deployed about 8” onto the table. Between
them were the villages of Oberloiben and Unterloiben. The allies deployed with the Austrians on
their left and the Russians on the right partly behind Unterloiben. The combined cavalry brigade was held of the
table as tactical reserve. Colin’s
French brigade advanced rapidly against the Austrians while Hugh commanding the
other brigade and the cavalry moved on the Russians. My Russian command rolls were so poor that my
troops did not move for 3 moves during which time the French rushed a battalion
into Unterloiben using a follow me order.
Colin’s 4 battalions in attack columns engaged the 2 front line battalions
of Ray’s Austrians. Colin had a battalion
in each combat each supported by a battalion in the rear. Both of the combats was drawn in the first
round. However the engaged units in one
of the combats had become shaken and had to take a break test – the Austrians
retired whilst the French column broke and it’s supporting column
retreated. The next turn the other melee was resolved in
favour of the Austrians with the engaged French column breaking followed by it’s
support also breaking.
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French left wing - cavalry moved to the centre to meet the allied sabres |
The French
cavalry attempted to charge the Allied combined cavalry which had moved onto
the table south of Unterloiben but
tragically for them fell short. My
Russian artillery scored 3 hits disordering them then they were charged by the
Austrian Hesse-Homburg Hussars supported by the Pavlograd hussars. The Dragoons broke as did their supporting
Hussars…..Urragh! On the far allied
right Hugh’s other 3 battalions had engaged my Russian line. The French got 2 columns into combat
supported by the third whilst my Russian line was supported by a battalion and
a gun. The first round proved a draw as
I saved 8 of the 10 hits scored by the columns.
In the next round the French only scored1 hit on me from 12 dice and my battalion
won the melee. One of the engaged French
columns broke and their supporting column also broke.
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My Russian line about to beat 2 French columns.... |
It was an amazing turn as the French tested 8
units with break tests and 6 of them failed with most of them having no excess hits!
Truly appalling dice rolling by the French commanders. The game ended at this point turn 6 – as a
glorious allied triumph - as there were only 3 French battalions still on the
table and none of the reserves had arrived.
The allies lost no units….
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Glory - the Allied cavalry at their moment of triumph - both French regiments broke |
Here are the Player
Briefings and OBs
Allied OB and
Notes
1st
Russian Brigade
4 Infantry Btns,
2 Foot guns
1st
Austrian Brigade
4 Infantry Btns,
Foot gun
Combined Cavalry
Brigade
Austrian
Hussar Regt, Russian Hussar
Reserves
2nd
Russian Brigade
4 Infantry Btns,
Foot gun
3rd
Russian Brigade
4 Infantry
Btns, Foot gun
Russian Cavalry
Brigade
2 Hussar
Regts
The allied
reserves arrive from turn 7 down the northern passes. The brigades arrive down each of the passes
running east to west consecutively.
French OB and
Notes
1st
French Brigade
4 Infantry Btns,
Foot gun
2nd
French Brigade
4 Infantry Btns,
Foot gun
1st
French Cavalry Brigade
Dragoon Regt,
Hussar Regt, Horse gun
Reserves
3rd
Allied Brigade
4 Infantry
Btns, Foot gun
The 3rd
Brigade is off-table marching to the sound of the guns.
Arrives from
Turn 3-4
appear on a dice roll of a 6
Turn 5+
appear on a dice roll of 5-6.