Friday, April 25, 2014

BOLT ACTION VIETNAM: RULE CHANGES

Here are the ideas which I wrote up after our last game.  They mainly reduce the effects of assaults and ambushes.  I think they could be applied for any game in dense terrain - other jungle warfare and urban games.  They have been used for the 2nd run through of the game which I missed as I was away on vacation but will get to the next game in 2 weeks.

VIETNAM IDEAS

JUNGLE TRACKS/ROADS
ARE NOT GOOD ROADS SO NO DOUBLING FOR ROAD MOVEMENT BUT VEHICLES MAY STILL RUN. I WOULD REDUCE TRUCKS TO 9” RATHER THAN 12” MOVEMENT.

FIRING
NO POINT BLANK FIRE

JUNGLE/VISIBILITY/HIDDEN TROOPS
ALL TROOPS ARE SPOTTED BY GROUND UNITS AT 6”.
VC/NVA CAN RUN THRU THE JUNGLE

ASSAULTS
TROOPS CAN ONLY ASSAULT 6” IN JUNGLE
ASSAULTING UNITS CAN ALWAYS BE FIRED AT BY TARGET IF THEY HAVE NOT ACTED – SO IGNORE THE 6” RULE.

AMBUSHES
IF FIRING RANGE IS LESS THAN 12” THE TARGET MAY REACT FIRST AS THEY MAY DETECT THE ENEMY.  EACH SIDE ROLLS A D6 AND ADD ANY DIFFERENCE IN COMMAND VALUE.  THE HIGHER SCORE SHOOTS FIRST IF ABLE TO.  IF EQUAL SCORE BOTH FIRE SIMULTANEOUSLY.

Also here are some clarifications regarding the helicopter rules I developed.

HELICOPTERS

EMBARKING
HELICOPTERS UNLOAD/LOAD AS PER TRANSPORT VEHICLES

WHEN ON THE GROUND/HOVERING
THEY FIRE AT NORMAL RANGES
COUNT AS OPEN TOPPED AFVS SO CAN BE AFFECTED BY ANY FIRE OR AT LEAST PINNED

WHEN FLYING
COUNT AS ADVANCING - MOVE FULL AND FIRE
THEY ALWAYS FIRE AT LONG RANGE
WHEN FLYING THEY CAN ONLY BE HIT BY AA WEAPONS
COUNT AS OPEN TOPPED AFVS  [NOTE SO CAN BE PINNED BY AA MMG FIRE]

Grand Manner River Monitor patrolling

3 comments:

  1. Thanks again Bill. I will pass this on.

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  2. Excellent work. I just found your blog and will follow.
    Did you ever create army lists?

    ReplyDelete