Towns provided revenue to their occupiers at the end of
each session. This was used to buy new units,
rebuild under-strength units and buy votes in the final Witan. No revenue was generated at the end of the 5th
session – the towns values were turned directly Witan votes. The winning faction was the one who had the
most votes when the Witan met after 5 sessions.
The tactical part of the game was based Lion Rampant and
worked well for such a big game. There
were a few enhancements with some Saxon and Viking units able to form mobile
shield walls which could move at half speed.
It was a truly colourful weekend and the campaign rules
developed by Steve worked well and were easily picked up by all the
players. My thanks to Steve who acted as the hard working rules umpire and
provided the inspiration, organisation and 95% of the figures, terrain and lots
resources for the very enjoyable game. The
best organised game I have ever played.
The winners were the Normans who with a combination of mounted charges supported by good archery overran England south of the Thames in 3 sessions and
then gained most of Berkshire and Gloucestershire. My forces in East Anglia went down to defeat
against the Viking forces of the wily Earl of Orkney played by Angus Konstam.
All my photos with brief descriptions are on Flickr at https://flic.kr/s/aHskJiZBx2
Part of the South Coast - Normans on the left - River Thames on the right |
Normans about to give the Saxons a good hiding...... |
Mercia and Orkney on action - in background the North and even further North |
More death in Mercia |
The deadly Orkney wolfhounds who did for two of my units |